forked from moonpower/azahar-UWP
android: Updated custom layout coordinate system to match desktop
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committed by
OpenSauce04
parent
6cb61c8ff7
commit
c78e893cd7
@@ -387,25 +387,27 @@ FramebufferLayout CustomFrameLayout(u32 width, u32 height, bool is_swapped, bool
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ASSERT(height > 0);
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FramebufferLayout res{width, height, true, true, {}, {}, !Settings::values.upright_screen};
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u16 top_left = is_portrait_mode ? Settings::values.custom_portrait_top_left.GetValue()
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: Settings::values.custom_top_left.GetValue();
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u16 top_right = is_portrait_mode ? Settings::values.custom_portrait_top_right.GetValue()
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: Settings::values.custom_top_right.GetValue();
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u16 top_top = is_portrait_mode ? Settings::values.custom_portrait_top_top.GetValue()
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: Settings::values.custom_top_top.GetValue();
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u16 top_bottom = is_portrait_mode ? Settings::values.custom_portrait_top_bottom.GetValue()
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: Settings::values.custom_top_bottom.GetValue();
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u16 bottom_left = is_portrait_mode ? Settings::values.custom_portrait_bottom_left.GetValue()
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: Settings::values.custom_bottom_left.GetValue();
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u16 bottom_right = is_portrait_mode ? Settings::values.custom_portrait_bottom_right.GetValue()
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: Settings::values.custom_bottom_right.GetValue();
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u16 bottom_top = is_portrait_mode ? Settings::values.custom_portrait_bottom_top.GetValue()
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: Settings::values.custom_bottom_top.GetValue();
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u16 bottom_bottom = is_portrait_mode ? Settings::values.custom_portrait_bottom_bottom.GetValue()
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: Settings::values.custom_bottom_bottom.GetValue();
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u16 top_x = is_portrait_mode ? Settings::values.custom_portrait_top_x.GetValue()
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: Settings::values.custom_top_x.GetValue();
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u16 top_width = is_portrait_mode ? Settings::values.custom_portrait_top_width.GetValue()
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: Settings::values.custom_top_width.GetValue();
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u16 top_y = is_portrait_mode ? Settings::values.custom_portrait_top_y.GetValue()
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: Settings::values.custom_top_y.GetValue();
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u16 top_height = is_portrait_mode ? Settings::values.custom_portrait_top_height.GetValue()
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: Settings::values.custom_top_height.GetValue();
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u16 bottom_x = is_portrait_mode ? Settings::values.custom_portrait_bottom_x.GetValue()
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: Settings::values.custom_bottom_x.GetValue();
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u16 bottom_width = is_portrait_mode ? Settings::values.custom_portrait_bottom_width.GetValue()
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: Settings::values.custom_bottom_width.GetValue();
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u16 bottom_y = is_portrait_mode ? Settings::values.custom_portrait_bottom_y.GetValue()
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: Settings::values.custom_bottom_y.GetValue();
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u16 bottom_height = is_portrait_mode ? Settings::values.custom_portrait_bottom_height.GetValue()
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: Settings::values.custom_bottom_height.GetValue();
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Common::Rectangle<u32> top_screen{top_left, top_top, top_right, top_bottom};
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Common::Rectangle<u32> bot_screen{bottom_left, bottom_top, bottom_right, bottom_bottom};
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Common::Rectangle<u32> top_screen{top_x, top_y, (u32)(top_x + top_width),
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(u32)(top_y + top_height)};
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Common::Rectangle<u32> bot_screen{bottom_x, bottom_y, (u32)(bottom_x + bottom_width),
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(u32)(bottom_y + bottom_height)};
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if (is_swapped) {
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res.top_screen = bot_screen;
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@@ -421,17 +423,25 @@ FramebufferLayout FrameLayoutFromResolutionScale(u32 res_scale, bool is_secondar
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bool is_portrait_mode =
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Settings::values.layout_option.GetValue() == Settings::LayoutOption::MobilePortrait;
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if (Settings::values.custom_layout.GetValue() == true && !is_portrait_mode) {
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return CustomFrameLayout(std::max(Settings::values.custom_top_right.GetValue(),
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Settings::values.custom_bottom_right.GetValue()),
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std::max(Settings::values.custom_top_bottom.GetValue(),
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Settings::values.custom_bottom_bottom.GetValue()),
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return CustomFrameLayout(std::max(Settings::values.custom_top_x.GetValue() +
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Settings::values.custom_top_width.GetValue(),
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Settings::values.custom_bottom_x.GetValue() +
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Settings::values.custom_bottom_width.GetValue()),
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std::max(Settings::values.custom_top_y.GetValue() +
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Settings::values.custom_top_height.GetValue(),
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Settings::values.custom_bottom_y.GetValue() +
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Settings::values.custom_bottom_height.GetValue()),
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Settings::values.swap_screen.GetValue(), is_portrait_mode);
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} else if (Settings::values.custom_portrait_layout.GetValue() == true && is_portrait_mode) {
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return CustomFrameLayout(
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std::max(Settings::values.custom_portrait_top_right.GetValue(),
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Settings::values.custom_portrait_bottom_right.GetValue()),
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std::max(Settings::values.custom_portrait_top_bottom.GetValue(),
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Settings::values.custom_portrait_bottom_bottom.GetValue()),
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std::max(Settings::values.custom_portrait_top_x.GetValue() +
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Settings::values.custom_portrait_top_width.GetValue(),
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Settings::values.custom_portrait_bottom_x.GetValue() +
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Settings::values.custom_portrait_bottom_width.GetValue()),
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std::max(Settings::values.custom_portrait_top_y.GetValue() +
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Settings::values.custom_portrait_top_height.GetValue(),
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Settings::values.custom_portrait_bottom_y.GetValue() +
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Settings::values.custom_portrait_bottom_height.GetValue()),
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Settings::values.swap_screen.GetValue(), is_portrait_mode);
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}
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