luc-git 322d7a8287
Textures loading screen (#6478)
* Add a loading screen for the preloading textures

*The PreloadTextures() function is called from the EmuThread to prevent citra to freezing

*Add a the preloading textures loadingscreen in loading_screen.cpp

*Add custom_tex_manager.reset() in core.cpp to release ram memory after exiting a game

* Add custom textures loading in EmuThread

* Remove useless variable

* Revert "Add custom textures loading in EmuThread"

This reverts commit 45ed46fa09159f782c5d20a4330b4eb7cfcdc253.

* Moved include from bootmanager.h to bootmanager.cpp
2023-05-07 02:34:14 +03:00
..
2020-02-13 17:34:16 +08:00
2020-08-19 01:45:57 -03:00
2020-02-13 17:39:15 +08:00
2022-08-21 02:22:57 +03:00
2023-03-30 14:24:49 +03:00