AzaharUWP/src/core/arm/arm_interface.h
Sebastian Valle 9ae37da292
Kernel/Process: Fixed scheduling multiple processes in the SysCore using Dynarmic (#5193)
* Kernel/Process: Notify the CPUs that a new pagetable has been set every time the process they're executing changes.

Previously the page table would only be changed when the current CPU's page table was changed, this lead to stale JIT states and the PC going to 0 when context-switching a different core inside the ThreadManager::SwitchContext function because the JIT for a new pagetable is only constructed upon receiving the change notification.

* Kernel/Process: Use the relevant CPU's last process to determine when to switch its current process.

Previously it was checking the kernel's current_process variable, which gets overwritten every time a CPU runs its slice. The rescheduling happens after all CPUs have run their slice so the code was effectively only checking the last CPU's process.
2020-04-15 14:35:19 +02:00

197 lines
5.5 KiB
C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include <memory>
#include "common/common_types.h"
#include "core/arm/skyeye_common/arm_regformat.h"
#include "core/arm/skyeye_common/vfp/asm_vfp.h"
#include "core/core_timing.h"
namespace Memory {
struct PageTable;
};
/// Generic ARM11 CPU interface
class ARM_Interface : NonCopyable {
public:
explicit ARM_Interface(u32 id, std::shared_ptr<Core::Timing::Timer> timer)
: timer(timer), id(id){};
virtual ~ARM_Interface() {}
class ThreadContext {
public:
virtual ~ThreadContext() = default;
virtual void Reset() = 0;
virtual u32 GetCpuRegister(std::size_t index) const = 0;
virtual void SetCpuRegister(std::size_t index, u32 value) = 0;
virtual u32 GetCpsr() const = 0;
virtual void SetCpsr(u32 value) = 0;
virtual u32 GetFpuRegister(std::size_t index) const = 0;
virtual void SetFpuRegister(std::size_t index, u32 value) = 0;
virtual u32 GetFpscr() const = 0;
virtual void SetFpscr(u32 value) = 0;
virtual u32 GetFpexc() const = 0;
virtual void SetFpexc(u32 value) = 0;
u32 GetStackPointer() const {
return GetCpuRegister(13);
}
void SetStackPointer(u32 value) {
return SetCpuRegister(13, value);
}
u32 GetLinkRegister() const {
return GetCpuRegister(14);
}
void SetLinkRegister(u32 value) {
return SetCpuRegister(14, value);
}
u32 GetProgramCounter() const {
return GetCpuRegister(15);
}
void SetProgramCounter(u32 value) {
return SetCpuRegister(15, value);
}
};
/// Runs the CPU until an event happens
virtual void Run() = 0;
/// Step CPU by one instruction
virtual void Step() = 0;
/// Clear all instruction cache
virtual void ClearInstructionCache() = 0;
/**
* Invalidate the code cache at a range of addresses.
* @param start_address The starting address of the range to invalidate.
* @param length The length (in bytes) of the range to invalidate.
*/
virtual void InvalidateCacheRange(u32 start_address, std::size_t length) = 0;
/// Notify CPU emulation that page tables have changed
virtual void PageTableChanged(Memory::PageTable* new_page_table) = 0;
/**
* Set the Program Counter to an address
* @param addr Address to set PC to
*/
virtual void SetPC(u32 addr) = 0;
/*
* Get the current Program Counter
* @return Returns current PC
*/
virtual u32 GetPC() const = 0;
/**
* Get an ARM register
* @param index Register index (0-15)
* @return Returns the value in the register
*/
virtual u32 GetReg(int index) const = 0;
/**
* Set an ARM register
* @param index Register index (0-15)
* @param value Value to set register to
*/
virtual void SetReg(int index, u32 value) = 0;
/**
* Gets the value of a VFP register
* @param index Register index (0-31)
* @return Returns the value in the register
*/
virtual u32 GetVFPReg(int index) const = 0;
/**
* Sets a VFP register to the given value
* @param index Register index (0-31)
* @param value Value to set register to
*/
virtual void SetVFPReg(int index, u32 value) = 0;
/**
* Gets the current value within a given VFP system register
* @param reg The VFP system register
* @return The value within the VFP system register
*/
virtual u32 GetVFPSystemReg(VFPSystemRegister reg) const = 0;
/**
* Sets the VFP system register to the given value
* @param reg The VFP system register
* @param value Value to set the VFP system register to
*/
virtual void SetVFPSystemReg(VFPSystemRegister reg, u32 value) = 0;
/**
* Get the current CPSR register
* @return Returns the value of the CPSR register
*/
virtual u32 GetCPSR() const = 0;
/**
* Set the current CPSR register
* @param cpsr Value to set CPSR to
*/
virtual void SetCPSR(u32 cpsr) = 0;
/**
* Gets the value stored in a CP15 register.
* @param reg The CP15 register to retrieve the value from.
* @return the value stored in the given CP15 register.
*/
virtual u32 GetCP15Register(CP15Register reg) = 0;
/**
* Stores the given value into the indicated CP15 register.
* @param reg The CP15 register to store the value into.
* @param value The value to store into the CP15 register.
*/
virtual void SetCP15Register(CP15Register reg, u32 value) = 0;
/**
* Creates a CPU context
* @note The created context may only be used with this instance.
*/
virtual std::unique_ptr<ThreadContext> NewContext() const = 0;
/**
* Saves the current CPU context
* @param ctx Thread context to save
*/
virtual void SaveContext(const std::unique_ptr<ThreadContext>& ctx) = 0;
/**
* Loads a CPU context
* @param ctx Thread context to load
*/
virtual void LoadContext(const std::unique_ptr<ThreadContext>& ctx) = 0;
/// Prepare core for thread reschedule (if needed to correctly handle state)
virtual void PrepareReschedule() = 0;
std::shared_ptr<Core::Timing::Timer> GetTimer() {
return timer;
}
u32 GetID() const {
return id;
}
protected:
std::shared_ptr<Core::Timing::Timer> timer;
private:
u32 id;
};