Add Metal support to Qt frontend and clean up renderer creation code (#795)
* Qt: Initial support for Metal renderer * Clean up graphics context code * Nits * More nits * Qt: Move screen-related stuff to own folder * Qt: Make screen widget polymorphic * Qt: Re-add Metal * Add factory for screen widget * Qt: Support compilation without Metal * Qt: Fix build without Metal * Oops * oops
This commit is contained in:
@@ -113,7 +113,7 @@ class RendererVK final : public Renderer {
|
||||
|
||||
void reset() override;
|
||||
void display() override;
|
||||
void initGraphicsContext(SDL_Window* window) override;
|
||||
void initGraphicsContext(void* context) override;
|
||||
void clearBuffer(u32 startAddress, u32 endAddress, u32 value, u32 control) override;
|
||||
void displayTransfer(u32 inputAddr, u32 outputAddr, u32 inputSize, u32 outputSize, u32 flags) override;
|
||||
void textureCopy(u32 inputAddr, u32 outputAddr, u32 totalBytes, u32 inputSize, u32 outputSize, u32 flags) override;
|
||||
|
||||
Reference in New Issue
Block a user