[GSP::GPU] Proper type assertions and visibility
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@@ -97,7 +97,7 @@ struct ColourBuffer {
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const u32 startOffset = (inputAddress - location) / sizePerPixel(format);
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const u32 x0 = (startOffset % (size.x() * 8)) / 8;
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const u32 y0 = (startOffset / (size.x() * 8)) * 8;
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return Math::Rect{x0, size.y() - y0, x0 + width, size.y() - height - y0};
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return Math::Rect<u32>{x0, size.y() - y0, x0 + width, size.y() - height - y0};
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}
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bool matches(ColourBuffer& other) {
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