Add accurate shader multiplication option
This commit is contained in:
@@ -146,6 +146,7 @@ static bool FetchVariableBool(std::string key, bool def) {
|
||||
static void configInit() {
|
||||
static const retro_variable values[] = {
|
||||
{"panda3ds_use_shader_jit", "Enable shader JIT; enabled|disabled"},
|
||||
{"panda3ds_accurate_shader_mul", "Enable accurate shader multiplication; disabled|enabled"},
|
||||
{"panda3ds_use_vsync", "Enable VSync; enabled|disabled"},
|
||||
{"panda3ds_dsp_emulation", "DSP emulation; Null|HLE|LLE"},
|
||||
{"panda3ds_use_audio", "Enable audio; disabled|enabled"},
|
||||
@@ -153,7 +154,7 @@ static void configInit() {
|
||||
{"panda3ds_write_protect_virtual_sd", "Write protect virtual SD card; disabled|enabled"},
|
||||
{"panda3ds_battery_level", "Battery percentage; 5|10|20|30|50|70|90|100"},
|
||||
{"panda3ds_use_charger", "Charger plugged; enabled|disabled"},
|
||||
{nullptr, nullptr}
|
||||
{nullptr, nullptr},
|
||||
};
|
||||
|
||||
envCallbacks(RETRO_ENVIRONMENT_SET_VARIABLES, (void*)values);
|
||||
@@ -171,6 +172,7 @@ static void configUpdate() {
|
||||
config.audioEnabled = FetchVariableBool("panda3ds_use_audio", false);
|
||||
config.sdCardInserted = FetchVariableBool("panda3ds_use_virtual_sd", true);
|
||||
config.sdWriteProtected = FetchVariableBool("panda3ds_write_protect_virtual_sd", false);
|
||||
config.accurateShaderMul = FetchVariableBool("panda3ds_accurate_shader_mul", false);
|
||||
config.discordRpcEnabled = false;
|
||||
|
||||
config.save();
|
||||
|
||||
Reference in New Issue
Block a user