[Shader JIT] Temporary EXP2/LOG2 implementations in x87
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@@ -82,11 +82,13 @@ class ShaderEmitter : public Xbyak::CodeGenerator {
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void recDP4(const PICAShader& shader, u32 instruction);
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void recEMIT(const PICAShader& shader, u32 instruction);
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void recEND(const PICAShader& shader, u32 instruction);
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void recEX2(const PICAShader& shader, u32 instruction);
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void recFLR(const PICAShader& shader, u32 instruction);
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void recIFC(const PICAShader& shader, u32 instruction);
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void recIFU(const PICAShader& shader, u32 instruction);
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void recJMPC(const PICAShader& shader, u32 instruction);
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void recJMPU(const PICAShader& shader, u32 instruction);
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void recLG2(const PICAShader& shader, u32 instruction);
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void recLOOP(const PICAShader& shader, u32 instruction);
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void recMAD(const PICAShader& shader, u32 instruction);
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void recMAX(const PICAShader& shader, u32 instruction);
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