Proper KVM/Dynarmic split
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@@ -1,11 +1,13 @@
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#pragma once
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#define NOMINMAX // Windows why
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#include "cpu.hpp"
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#include "helpers.hpp"
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#include "opengl.hpp"
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#include "SFML/Window.hpp"
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#include "SFML/Graphics.hpp"
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class Emulator {
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CPU cpu;
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sf::RenderWindow window;
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static constexpr u32 width = 400;
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static constexpr u32 height = 240 * 2; // * 2 because 2 screens
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