Add system call intercepts to Lua
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@@ -15,6 +15,7 @@
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#include "services/service_manager.hpp"
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class CPU;
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class LuaManager;
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struct Scheduler;
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class Kernel {
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@@ -199,7 +200,7 @@ public:
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void readDirectory(u32 messagePointer, Handle directory);
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public:
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Kernel(CPU& cpu, Memory& mem, GPU& gpu, const EmulatorConfig& config);
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Kernel(CPU& cpu, Memory& mem, GPU& gpu, const EmulatorConfig& config, LuaManager& lua);
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void initializeFS() { return serviceManager.initializeFS(); }
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void setVersion(u8 major, u8 minor);
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void serviceSVC(u32 svc);
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