feat: 3dsx loading
romFS works too, pretty neat
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@@ -24,6 +24,7 @@ enum class ROMType {
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ELF,
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NCSD,
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CXI,
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HB_3DSX,
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};
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class Emulator {
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@@ -99,6 +100,7 @@ class Emulator {
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bool loadROM(const std::filesystem::path& path);
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bool loadNCSD(const std::filesystem::path& path, ROMType type);
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bool load3DSX(const std::filesystem::path& path);
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bool loadELF(const std::filesystem::path& path);
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bool loadELF(std::ifstream& file);
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void initGraphicsContext();
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