Enable shader JIT by default
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@@ -5,7 +5,7 @@
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// Remember to initialize every field here to its default value otherwise bad things will happen
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// Remember to initialize every field here to its default value otherwise bad things will happen
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struct EmulatorConfig {
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struct EmulatorConfig {
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bool shaderJitEnabled = false;
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bool shaderJitEnabled = true;
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bool discordRpcEnabled = false;
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bool discordRpcEnabled = false;
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RendererType rendererType = RendererType::OpenGL;
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RendererType rendererType = RendererType::OpenGL;
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@@ -54,7 +54,7 @@ void EmulatorConfig::load(const std::filesystem::path& path) {
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rendererType = RendererType::OpenGL;
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rendererType = RendererType::OpenGL;
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}
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}
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shaderJitEnabled = toml::find_or<toml::boolean>(gpu, "EnableShaderJIT", false);
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shaderJitEnabled = toml::find_or<toml::boolean>(gpu, "EnableShaderJIT", true);
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}
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}
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}
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}
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}
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}
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