Moar
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@@ -29,7 +29,7 @@ class GPU {
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uint immediateModeVertIndex;
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uint immediateModeAttrIndex; // Index of the immediate mode attribute we're uploading
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template <bool indexed>
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template <bool indexed, bool useShaderJIT>
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void drawArrays();
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// Silly method of avoiding linking problems. TODO: Change to something less silly
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