Qt: Fix race condition when using cheats (#792)
* Qt: Fix race condition when using cheats * Nit
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@@ -70,8 +70,6 @@ void CheatEntryWidget::editClicked() {
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CheatEditDialog::CheatEditDialog(Emulator* emu, CheatEntryWidget& cheatEntry) : QDialog(), emu(emu), cheatEntry(cheatEntry) {
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CheatEditDialog::CheatEditDialog(Emulator* emu, CheatEntryWidget& cheatEntry) : QDialog(), emu(emu), cheatEntry(cheatEntry) {
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setWindowTitle(tr("Edit Cheat"));
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setWindowTitle(tr("Edit Cheat"));
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setAttribute(Qt::WA_DeleteOnClose);
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setModal(true);
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setModal(true);
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QVBoxLayout* layout = new QVBoxLayout;
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QVBoxLayout* layout = new QVBoxLayout;
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@@ -147,6 +145,9 @@ void CheatEditDialog::accepted() {
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cheatEntry.setMetadata(metadata);
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cheatEntry.setMetadata(metadata);
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cheatEntry.Update();
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cheatEntry.Update();
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}
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}
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// Delete the CheatEditDialog when the main thread is done using it
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QObject::deleteLater();
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});
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});
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});
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});
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}
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}
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@@ -157,6 +158,9 @@ void CheatEditDialog::rejected() {
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// Was adding a cheat but user pressed cancel
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// Was adding a cheat but user pressed cancel
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cheatEntry.Remove();
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cheatEntry.Remove();
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}
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}
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// We have to manually memory-manage the CheatEditDialog object since it's accessed via multiple threads
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QObject::deleteLater();
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}
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}
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CheatsWindow::CheatsWindow(Emulator* emu, const std::filesystem::path& cheatPath, QWidget* parent)
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CheatsWindow::CheatsWindow(Emulator* emu, const std::filesystem::path& cheatPath, QWidget* parent)
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