Remove outdated comments
This commit is contained in:
@@ -849,11 +849,7 @@ void Renderer::drawVertices(PICA::PrimType primType, std::span<const Vertex> ver
|
|||||||
};
|
};
|
||||||
const auto primitiveTopology = primTypes[static_cast<usize>(primType)];
|
const auto primitiveTopology = primTypes[static_cast<usize>(primType)];
|
||||||
|
|
||||||
// TODO: We should implement a GL state tracker that tracks settings like scissor, blending, bound program, etc
|
|
||||||
// This way if we attempt to eg do multiple glEnable(GL_BLEND) calls in a row, it will say "Oh blending is already enabled"
|
|
||||||
// And not actually perform the very expensive driver call for it
|
|
||||||
gl.disableScissor();
|
gl.disableScissor();
|
||||||
|
|
||||||
gl.bindVBO(vbo);
|
gl.bindVBO(vbo);
|
||||||
gl.bindVAO(vao);
|
gl.bindVAO(vao);
|
||||||
gl.useProgram(triangleProgram);
|
gl.useProgram(triangleProgram);
|
||||||
|
|||||||
Reference in New Issue
Block a user