Initial DSP debugger work
This commit is contained in:
@@ -18,6 +18,7 @@
|
||||
#include "panda_qt/cheats_window.hpp"
|
||||
#include "panda_qt/config_window.hpp"
|
||||
#include "panda_qt/cpu_debugger.hpp"
|
||||
#include "panda_qt/dsp_debugger.hpp"
|
||||
#include "panda_qt/patch_window.hpp"
|
||||
#include "panda_qt/screen.hpp"
|
||||
#include "panda_qt/shader_editor.hpp"
|
||||
@@ -112,6 +113,7 @@ class MainWindow : public QMainWindow {
|
||||
PatchWindow* patchWindow;
|
||||
ShaderEditorWindow* shaderEditor;
|
||||
CPUDebugger* cpuDebugger;
|
||||
DSPDebugger* dspDebugger;
|
||||
ThreadDebugger* threadDebugger;
|
||||
|
||||
// We use SDL's game controller API since it's the sanest API that supports as many controllers as possible
|
||||
|
||||
Reference in New Issue
Block a user