Fog in ubershader
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@@ -56,7 +56,7 @@ lut_id is one of these values
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6 RR
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lut_index on the other hand represents the actual index of the LUT in the texture
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u_tex_lighting_lut has 24 LUTs and they are used like so:
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u_tex_luts has 24 LUTs for lighting and they are used like so:
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0 D0
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1 D1
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2 is missing because SP uses LUTs 8-15
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