Add support for .app files
This commit is contained in:
@@ -289,7 +289,7 @@ bool Emulator::loadROM(const std::filesystem::path& path) {
|
||||
return loadELF(path);
|
||||
else if (extension == ".3ds")
|
||||
return loadNCSD(path, ROMType::NCSD);
|
||||
else if (extension == ".cxi")
|
||||
else if (extension == ".cxi" || extension == ".app")
|
||||
return loadNCSD(path, ROMType::CXI);
|
||||
else {
|
||||
printf("Unknown file type\n");
|
||||
@@ -345,4 +345,4 @@ bool Emulator::loadELF(std::ifstream& file) {
|
||||
void Emulator::initGraphicsContext() {
|
||||
gl.reset(); // TODO (For when we have multiple backends): Only do this if we are using OpenGL
|
||||
gpu.initGraphicsContext();
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user