Migrate OpenGL specific headers to renderer_gl
This commit is contained in:
@@ -13,10 +13,6 @@
|
||||
#include "io_file.hpp"
|
||||
#include "memory.hpp"
|
||||
|
||||
#if PANDA3DS_ENABLE_OPENGL
|
||||
#include "gl_state.hpp"
|
||||
#endif
|
||||
|
||||
#ifdef PANDA3DS_ENABLE_HTTP_SERVER
|
||||
#include "httpserver.hpp"
|
||||
#endif
|
||||
@@ -35,7 +31,6 @@ class Emulator {
|
||||
|
||||
#if PANDA3DS_ENABLE_OPENGL
|
||||
SDL_GLContext glContext;
|
||||
GLStateManager gl;
|
||||
#endif
|
||||
|
||||
SDL_GameController* gameController = nullptr;
|
||||
|
||||
Reference in New Issue
Block a user