[FS] Formatting archives v1
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@@ -17,6 +17,10 @@ public:
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FileDescriptor openFile(const FSPath& path, const FilePerms& perms) override;
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std::optional<u32> readFile(FileSession* file, u64 offset, u32 size, u32 dataPointer) override;
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// Takes in a binary ExtSaveData path, outputs a combination of the backing folder with the low and high save entries of the path
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// Used for identifying the archive format info files
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std::string getExtSaveDataPathFromBinary(const FSPath& path);
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bool isShared = false;
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std::string backingFolder; // Backing folder for the archive. Can be NAND, Gamecard or SD depending on the archive path.
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};
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