renderer_gl: Respect depth-stencil write flag
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@@ -59,6 +59,7 @@ namespace PICA {
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StencilTest = 0x105,
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StencilOp = 0x106,
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DepthAndColorMask = 0x107,
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DepthBufferWrite = 0x115,
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DepthBufferFormat = 0x116,
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ColourBufferFormat = 0x117,
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DepthBufferLoc = 0x11C,
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