Update opengl.hpp, start with ELFs
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@@ -1,5 +1,7 @@
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#pragma once
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#define NOMINMAX // Windows why
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#include <filesystem>
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#include "cpu.hpp"
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#include "helpers.hpp"
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#include "opengl.hpp"
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@@ -25,4 +27,6 @@ public:
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void reset();
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void run();
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void runFrame();
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bool loadELF(std::filesystem::path& path);
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};
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