Update opengl.hpp, start with ELFs
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@@ -1,4 +1,6 @@
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#pragma once
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#include <filesystem>
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#include <optional>
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#include <vector>
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#include "helpers.hpp"
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@@ -15,4 +17,6 @@ public:
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Memory();
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void* getReadPointer(u32 address);
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void* getWritePointer(u32 address);
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std::optional<u32> loadELF(std::filesystem::path& path);
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};
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