metal: create renderer
This commit is contained in:
@@ -17,6 +17,7 @@ std::optional<RendererType> Renderer::typeFromString(std::string inString) {
|
||||
{"null", RendererType::Null}, {"nil", RendererType::Null}, {"none", RendererType::Null},
|
||||
{"gl", RendererType::OpenGL}, {"ogl", RendererType::OpenGL}, {"opengl", RendererType::OpenGL},
|
||||
{"vk", RendererType::Vulkan}, {"vulkan", RendererType::Vulkan}, {"vulcan", RendererType::Vulkan},
|
||||
{"mtl", RendererType::Metal}, {"metal", RendererType::Metal},
|
||||
{"sw", RendererType::Software}, {"soft", RendererType::Software}, {"software", RendererType::Software},
|
||||
{"softrast", RendererType::Software},
|
||||
};
|
||||
@@ -33,7 +34,8 @@ const char* Renderer::typeToString(RendererType rendererType) {
|
||||
case RendererType::Null: return "null";
|
||||
case RendererType::OpenGL: return "opengl";
|
||||
case RendererType::Vulkan: return "vulkan";
|
||||
case RendererType::Metal: return "metal";
|
||||
case RendererType::Software: return "software";
|
||||
default: return "Invalid";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user