Fix oopsie

This commit is contained in:
wheremyfoodat
2024-07-20 18:37:35 +03:00
committed by GitHub
parent bbcd21de05
commit 5c40fb0cbf

View File

@@ -14,7 +14,7 @@ struct EmulatorConfig {
#endif
// For now, use specialized shaders by default on MacOS as M1 drivers are buggy when using the ubershader, and on Android since mobile GPUs are
// horrible On other platforms we default to ubershader + shadergen fallback for lights
// horrible. On other platforms we default to ubershader + shadergen fallback for lights
#if defined(__ANDROID__) || defined(__APPLE__)
static constexpr bool ubershaderDefault = false;
#else
@@ -51,4 +51,4 @@ struct EmulatorConfig {
EmulatorConfig(const std::filesystem::path& path);
void load();
void save();
};
};