[PICA] Implement mul
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@@ -14,6 +14,7 @@ namespace ShaderOpcodes {
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enum : u32 {
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ADD = 0x00,
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DP4 = 0x02,
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MUL = 0x08,
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MOV = 0x13,
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END = 0x22
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};
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@@ -41,6 +42,7 @@ class PICAShader {
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void add(u32 instruction);
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void dp4(u32 instruction);
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void mov(u32 instruction);
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void mul(u32 instruction);
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// src1, src2 and src3 have different negation & component swizzle bits in the operand descriptor
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// https://problemkaputt.github.io/gbatek.htm#3dsgpushaderinstructionsetopcodesummary in the
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