[PICA] Indexed add
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@@ -180,8 +180,7 @@ public:
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}
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void setBufferIndex(u32 index) {
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if (index != 0) Helpers::panic("How many bits is the shader buffer index reg meant to be?");
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bufferIndex = (index >> 2) & 0xfff;
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bufferIndex = index & 0xfff;
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}
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void setOpDescriptorIndex(u32 index) {
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