Ubershader: Add lighting shadergen override
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@@ -20,6 +20,11 @@ struct EmulatorConfig {
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bool discordRpcEnabled = false;
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bool useUbershaders = ubershaderDefault;
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bool accurateShaderMul = false;
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// Toggles whether to force shadergen when there's more than N lights active and we're using the ubershader, for better performance
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bool forceShadergenForLights = true;
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int lightShadergenThreshold = 1;
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RendererType rendererType = RendererType::OpenGL;
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Audio::DSPCore::Type dspType = Audio::DSPCore::Type::Null;
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