Memory rework pt 2 (#801)
* Memory: Rework FCRAM management entirely Disables a lot of functionality... but I didn't want to commit too much to this commit Also reworks virtual memory management somewhat (but needs more work) * Accurately handle MemoryState for virtual memory Previously all non-free blocks were marked as Reserved * Memory: Consolidate state and permission changes Can now use a single function to change either state, permissions, or both Also merge vmem blocks that have the same state and permissions * Memory: Fix double reset for FCRAM manager Fix minor bug with permission tracking * Memory: Implement Protect operation in ControlMemory * Memory: Implement Unmap in ControlMemory Also do a sanity check to make sure the memory region is free for linear allocations * Memory: Make TLS only 0x200 bytes for each thread Also move TLS to Base region * RO: Unmap CROs when unloaded Thanks @noumidev * Kernel: Return used app memory for Commit ResourceLimit Not quite correct, but nothing to be done until process management is improved Also remove the stack limit for CXIs (thanks amogus) * Kernel: Report used app memory for GetProcessInfo 2 Not really correct, but it should be accurate for applications at least * Formatting changes * Initial fastmem support * PCSX2 fastmem depression * Move away from PCSX2 fastmem * Add enum_flag_ops.hpp * Finally building on Windows * Almost got a PoC * Fix arm64 builds * This somehow works * This also works... * Properly fix fastmem * Add free region manager * Update boost * Add ScopeExit * Comment out asserts on Linux/Mac/Android * Comment out ASSERT_MSG asserts too * Fix derp * Attempt to fix Android * Disable fastmem on Android * Fix Android again maybe pt 2 * android pls * AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA * AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA * Update host_memory.cpp * Properly reset memory arena on reset * Proper ashmem code for Android * more * Add temporary Android buildjet script for faster prototype builds * Fix fastmem (again) * Clean up shared memory * Remove Android BuildJet runner * a * Revert "a" This reverts commit 5443ad6f2a794c19c9b1a1567ca1c7f58eed78cd. * Re-add ELF support * Re-add 3DSX support * GetSystemInfo, GetProcessInfo: Memory sizes should be in bytes * Update Boost * Update metal-cpp * Fix metal renderer compilation * Fix fastmem mapping * Clean up fastmem code * Fix oopsie again * Emulator: Reorder struct * Kernel types: Cleanup * Cleanup * More cleanup * Make invalid mprotects warn instead of panicking * Add setting for toggling fastmem * More cleanup * Properly initialize BSS to zeroes * Remove unused code * Formatting * Cleanup * Memory/CRO: Workaround for Pokemon XY * NCSD loader: Fix BSS (again) * NCSD loader: Fix BSS (again) (again) * More memory fixes * Memory: Remove unused code * FS: Warn on unimplemented functions instead of panic * Update software_keyboard.cpp * Libretro: Add fastmem option * FRD: Stub SaveLocalAccountData --------- Co-authored-by: PSI-Rockin <PSI-Rockin@users.noreply.github.com>
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include/kernel/fcram.hpp
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63
include/kernel/fcram.hpp
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#pragma once
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#include <list>
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#include <memory>
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#include "helpers.hpp"
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class Memory;
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enum class FcramRegion {
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App = 0x100,
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Sys = 0x200,
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Base = 0x300,
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};
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struct FcramBlock {
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u32 paddr;
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s32 pages;
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FcramBlock(u32 paddr, s32 pages) : paddr(paddr), pages(pages) {}
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};
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using FcramBlockList = std::list<FcramBlock>;
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class KFcram {
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struct Region {
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struct Block {
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s32 pages;
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s32 pageOffset;
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bool used;
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Block(s32 pages, u32 pageOffset) : pages(pages), pageOffset(pageOffset), used(false) {}
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};
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std::list<Block> blocks;
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u32 start;
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s32 pages;
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s32 freePages;
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public:
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Region() : start(0), pages(0) {}
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void reset(u32 start, size_t size);
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void alloc(std::list<FcramBlock>& out, s32 pages, bool linear);
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u32 getUsedCount();
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u32 getFreeCount();
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};
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Memory& mem;
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Region appRegion, sysRegion, baseRegion;
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uint8_t* fcram;
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std::unique_ptr<u32> refs;
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public:
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KFcram(Memory& memory);
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void reset(size_t ramSize, size_t appSize, size_t sysSize, size_t baseSize);
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void alloc(FcramBlockList& out, s32 pages, FcramRegion region, bool linear);
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void incRef(FcramBlockList& list);
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void decRef(FcramBlockList& list);
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u32 getUsedCount(FcramRegion region);
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};
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