[PICA] Add VSH_ATTR_NUM to reg definition
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@@ -75,6 +75,7 @@ namespace PICAInternalRegs {
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PrimitiveConfig = 0x25E,
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// Vertex shader registers
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VertexShaderAttrNum = 0x242,
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VertexBoolUniform = 0x2B0,
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VertexIntUniform0 = 0x2B1,
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VertexIntUniform1 = 0x2B2,
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