renderer_gl: Implement logic op
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@@ -62,6 +62,7 @@ class RendererGL final : public Renderer {
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MAKE_LOG_FUNCTION(log, rendererLogger)
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void setupBlending();
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void setupStencilTest(bool stencilEnable);
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void setupLogicOp();
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void bindDepthBuffer();
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void setupTextureEnvState();
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void bindTexturesToSlots();
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