[GSP::GPU] Correct setBufferSwap (also add a panic until a test case appears)
This commit is contained in:
@@ -263,14 +263,20 @@ void GPUService::setAxiConfigQoSMode(u32 messagePointer) {
|
||||
|
||||
void GPUService::setBufferSwap(u32 messagePointer) {
|
||||
FramebufferInfo info{};
|
||||
const u32 screenId = mem.read32(messagePointer + 4); // Selects either PDC0 or PDC1
|
||||
const u32 screenId = mem.read32(messagePointer + 4); // Selects either PDC0 or PDC1
|
||||
info.activeFb = mem.read32(messagePointer + 8);
|
||||
info.leftFramebufferVaddr = mem.read32(messagePointer + 12);
|
||||
info.rightFramebufferVaddr = mem.read32(messagePointer + 16);
|
||||
info.stride = mem.read32(messagePointer + 20);
|
||||
info.format = mem.read32(messagePointer + 24);
|
||||
info.displayFb = mem.read32(messagePointer + 28); // Selects either framebuffer A or B
|
||||
info.displayFb = mem.read32(messagePointer + 28); // Selects either framebuffer A or B
|
||||
|
||||
log("GSP::GPU::SetBufferSwap\n");
|
||||
Helpers::panic("Untested GSP::GPU::SetBufferSwap call");
|
||||
|
||||
setBufferSwapImpl(screenId, info);
|
||||
mem.write32(messagePointer, IPC::responseHeader(0x05, 1, 0));
|
||||
mem.write32(messagePointer + 4, Result::Success);
|
||||
}
|
||||
|
||||
// Seems to also be completely undocumented
|
||||
|
||||
Reference in New Issue
Block a user