feat: add controller support for pause menu and update ImGuiLayer functionality
This commit is contained in:
@@ -27,6 +27,7 @@ class ImGuiLayer {
|
||||
void setPauseCallback(std::function<void(bool)> callback) { onPauseChange = std::move(callback); }
|
||||
void setVsyncCallback(std::function<void(bool)> callback) { onVsyncChange = std::move(callback); }
|
||||
void setExitToSelectorCallback(std::function<void()> callback) { onExitToSelector = std::move(callback); }
|
||||
void showPauseMenuFromController();
|
||||
|
||||
private:
|
||||
void drawDebugPanel();
|
||||
|
||||
Reference in New Issue
Block a user