GLSL shader gen: Add alpha test (...half of it I guess)
This commit is contained in:
@@ -24,6 +24,8 @@ namespace PICA::ShaderGen {
|
||||
void getColorOperation(std::string& shader, PICA::TexEnvConfig::Operation op);
|
||||
void getAlphaOperation(std::string& shader, PICA::TexEnvConfig::Operation op);
|
||||
|
||||
void applyAlphaTest(std::string& shader, const PICARegs& regs);
|
||||
|
||||
u32 textureConfig = 0;
|
||||
|
||||
public:
|
||||
|
||||
Reference in New Issue
Block a user