Audio: Properly close audio device on emulator destruction (#637)

* Audio: Properly close audio device on emulator destruction

* Undo oopsie
This commit is contained in:
wheremyfoodat
2024-11-19 23:41:52 +02:00
committed by GitHub
parent 452510b932
commit 889c2453de
3 changed files with 21 additions and 7 deletions

View File

@@ -21,10 +21,12 @@ class MiniAudioDevice {
bool running = false;
std::vector<std::string> audioDevices;
public:
MiniAudioDevice();
// If safe is on, we create a null audio device
void init(Samples& samples, bool safe = false);
void close();
void start();
void stop();