diff --git a/src/core/renderer_gl/renderer_gl.cpp b/src/core/renderer_gl/renderer_gl.cpp index 54a677e7..4c47eade 100644 --- a/src/core/renderer_gl/renderer_gl.cpp +++ b/src/core/renderer_gl/renderer_gl.cpp @@ -29,7 +29,7 @@ const char* vertexShader = R"( uniform uint u_textureEnvColor[6]; uniform uint u_textureEnvBufferColor; - vec4 abgr8888_to_vec4(uint abgr) { + vec4 abgr8888ToVec4(uint abgr) { const float scale = 1.0 / 255.0; return vec4( @@ -50,10 +50,10 @@ const char* vertexShader = R"( v_texcoord2 = vec2(a_texcoord2.x, 1.0 - a_texcoord2.y); for (int i = 0; i < 6; i++) { - v_textureEnvColor[i] = abgr8888_to_vec4(u_textureEnvColor[i]); + v_textureEnvColor[i] = abgr8888ToVec4(u_textureEnvColor[i]); } - v_textureEnvBufferColor = abgr8888_to_vec4(u_textureEnvBufferColor); + v_textureEnvBufferColor = abgr8888ToVec4(u_textureEnvBufferColor); } )";