[DSP] Add event stubs to fix games locking up
This commit is contained in:
@@ -25,6 +25,7 @@ Handle Kernel::makeArbiter() {
|
||||
|
||||
// Result CreateAddressArbiter(Handle* arbiter)
|
||||
void Kernel::createAddressArbiter() {
|
||||
logSVC("CreateAddressArbiter\n");
|
||||
regs[0] = SVCResult::Success;
|
||||
regs[1] = makeArbiter();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user