renderer_gl: Implement stencil testing

This commit is contained in:
wheremyfoodat
2023-07-26 22:05:30 +03:00
committed by GPUCode
parent 037d16ae7c
commit 95a8917589
3 changed files with 59 additions and 1 deletions
+2 -1
View File
@@ -61,6 +61,7 @@ class RendererGL final : public Renderer {
MAKE_LOG_FUNCTION(log, rendererLogger)
void setupBlending();
void setupStencilTest(bool stencilEnable);
void bindDepthBuffer();
void setupTextureEnvState();
void bindTexturesToSlots();
@@ -79,4 +80,4 @@ class RendererGL final : public Renderer {
// Take a screenshot of the screen and store it in a file
void screenshot(const std::string& name) override;
};
};