Make shader JIT off-by-default for arm64 temporarily
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@@ -58,7 +58,7 @@ void EmulatorConfig::load() {
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rendererType = RendererType::OpenGL;
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}
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shaderJitEnabled = toml::find_or<toml::boolean>(gpu, "EnableShaderJIT", true);
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shaderJitEnabled = toml::find_or<toml::boolean>(gpu, "EnableShaderJIT", shaderJitDefault);
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}
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}
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