Replace ENABLE_OPENGL with PANDA3DS_ENABLE_OPENGL
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@@ -13,7 +13,7 @@
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#include "io_file.hpp"
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#include "memory.hpp"
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#if ENABLE_OPENGL
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#if PANDA3DS_ENABLE_OPENGL
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#include "gl_state.hpp"
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#endif
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@@ -33,7 +33,7 @@ class Emulator {
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EmulatorConfig config;
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SDL_Window* window;
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#if ENABLE_OPENGL
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#if PANDA3DS_ENABLE_OPENGL
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SDL_GLContext glContext;
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GLStateManager gl;
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#endif
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