Merge branch 'dynapica' of https://github.com/wheremyfoodat/Panda3DS into dynapica
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@@ -82,7 +82,7 @@ void ShaderEmitter::loadRegister(Xmm dest, const PICAShader& shader, u32 srcReg,
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}
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}
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void ShaderEmitter::recMOV(const PICAShader& shader, u32 instruction) {
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void ShaderEmitter::recMOV(const PICAShader& shader, u32 instruction) {
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/*
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/*
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const u32 operandDescriptor = shader.operandDescriptors[instruction & 0x7f];
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const u32 operandDescriptor = shader.operandDescriptors[instruction & 0x7f];
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u32 src = (instruction >> 12) & 0x7f;
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u32 src = (instruction >> 12) & 0x7f;
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const u32 idx = (instruction >> 19) & 3;
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const u32 idx = (instruction >> 19) & 3;
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@@ -93,7 +93,7 @@ void ShaderEmitter::recMOV(const PICAShader& shader, u32 instruction) {
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vec4f& destVector = getDest(dest);
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vec4f& destVector = getDest(dest);
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u32 componentMask = operandDescriptor & 0xf;
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u32 componentMask = operandDescriptor & 0xf;
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*/
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*/
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}
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}
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#endif
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#endif
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