Fix nits
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@@ -150,7 +150,7 @@ void RendererMTL::display() {
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}
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void RendererMTL::initGraphicsContext(void* window) {
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// On Qt and IOS, the frontend handles the MetalLayer
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// On Qt and iOS, the frontend handles the Metal layer
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#if defined(PANDA3DS_FRONTEND_QT) || defined(PANDA3DS_IOS)
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device = MTL::CreateSystemDefaultDevice();
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#else
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