[GL] More state stuff
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@@ -2,7 +2,18 @@
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void GLStateManager::resetBlend() {
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blendEnabled = false;
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logicOpEnabled = false;
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OpenGL::disableBlend();
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OpenGL::disableLogicOp();
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}
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void GLStateManager::resetClipping() {
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// Disable all (supported) clip planes
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enabledClipPlanes = 0;
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for (int i = 0; i < clipPlaneCount; i++) {
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OpenGL::disableClipPlane(i);
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}
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}
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void GLStateManager::resetColourMask() {
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@@ -48,6 +59,7 @@ void GLStateManager::resetProgram() {
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void GLStateManager::reset() {
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resetBlend();
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resetClipping();
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resetColourMask();
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resetDepth();
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