Metal renderer & iOS frontend fixes
This commit is contained in:
@@ -10,8 +10,8 @@ struct BasicVertexOut {
|
||||
};
|
||||
|
||||
struct NDCViewport {
|
||||
float2 offset;
|
||||
float2 scale;
|
||||
float2 offset;
|
||||
float2 scale;
|
||||
};
|
||||
|
||||
vertex BasicVertexOut vertexBlit(uint vid [[vertex_id]], constant NDCViewport& viewport [[buffer(0)]]) {
|
||||
|
||||
Reference in New Issue
Block a user