Shadergen fog
This commit is contained in:
@@ -24,6 +24,8 @@ namespace PICA::ShaderGen {
|
||||
void compileLUTLookup(std::string& shader, const PICA::FragmentConfig& config, u32 lightIndex, u32 lutID);
|
||||
bool isSamplerEnabled(u32 environmentID, u32 lutID);
|
||||
|
||||
void compileFog(std::string& shader, const PICA::FragmentConfig& config);
|
||||
|
||||
public:
|
||||
FragmentGenerator(API api, Language language) : api(api), language(language) {}
|
||||
std::string generate(const PICA::FragmentConfig& config);
|
||||
|
||||
Reference in New Issue
Block a user