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@@ -88,6 +88,7 @@ class GPU {
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void initGraphicsContext() { renderer.initGraphicsContext(); }
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void getGraphicsContext() { renderer.getGraphicsContext(); }
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void display() { renderer.display(); }
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void screenshot(const std::string& name) { renderer.screenshot(name); }
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void fireDMA(u32 dest, u32 source, u32 size);
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void reset();
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