Bonk
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@@ -1,7 +1,6 @@
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#pragma once
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#include <array>
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#include <span>
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#include <string>
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#include <optional>
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#include "PICA/pica_vertex.hpp"
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@@ -38,7 +37,7 @@ class Renderer {
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static constexpr u32 vertexBufferSize = 0x10000;
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static std::optional<RendererType> typeFromString(std::string inString);
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static std::string typeToString(RendererType rendererType);
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static const char* typeToString(RendererType rendererType);
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virtual void reset() = 0;
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virtual void display() = 0; // Display the 3DS screen contents to the window
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