Fix HTTPServer gpu-renderer interfacing
Fixing some compilation issues that occur when enabling the HTTP server
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@@ -1034,7 +1034,7 @@ void RendererGL::displayTransfer(u32 inputAddr, u32 outputAddr, u32 inputSize, u
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OpenGL::draw(OpenGL::TriangleStrip, 4); // Actually draw our 3DS screen
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}
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void Renderer::screenshot(const std::string& name) {
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void RendererGL::screenshot(const std::string& name) {
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constexpr uint width = 400;
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constexpr uint height = 2 * 240;
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