[PICA] More textures. Upstream should also build now
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@@ -5,7 +5,7 @@
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using namespace Floats;
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GPU::GPU(Memory& mem) : mem(mem), renderer(regs) {
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GPU::GPU(Memory& mem) : mem(mem), renderer(*this, regs) {
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vram = new u8[vramSize];
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}
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