Merge branch 'master' into metal2

This commit is contained in:
Samuliak
2024-11-01 08:43:40 +01:00
5 changed files with 91 additions and 15 deletions

View File

@@ -21,7 +21,7 @@ struct EmulatorConfig {
static constexpr bool ubershaderDefault = true;
#endif
static constexpr bool accelerateShadersDefault = true;
bool shaderJitEnabled = shaderJitDefault;
bool useUbershaders = ubershaderDefault;
bool accelerateShaders = accelerateShadersDefault;
@@ -41,10 +41,9 @@ struct EmulatorConfig {
bool audioEnabled = false;
bool vsyncEnabled = true;
bool enableRenderdoc = false;
bool printAppVersion = true;
bool appVersionOnWindow = false;
bool chargerPlugged = true;
// Default to 3% battery to make users suffer
@@ -54,6 +53,24 @@ struct EmulatorConfig {
std::filesystem::path defaultRomPath = "";
std::filesystem::path filePath;
// Frontend window settings
struct WindowSettings {
static constexpr int defaultX = 200;
static constexpr int defaultY = 200;
static constexpr int defaultWidth = 800;
static constexpr int defaultHeight = 240 * 2;
bool rememberPosition = false; // Remember window position & size
bool showAppVersion = false;
int x = defaultX;
int y = defaultY;
int width = defaultHeight;
int height = defaultHeight;
};
WindowSettings windowSettings;
EmulatorConfig(const std::filesystem::path& path);
void load();
void save();