Update idle_thread.cpp
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@@ -59,12 +59,12 @@ void Kernel::setupIdleThread() {
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t.fpscr = FPSCR::ThreadDefault;
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t.fpscr = FPSCR::ThreadDefault;
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// Our idle thread should have as low of a priority as possible, because, well, it's an idle thread.
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// Our idle thread should have as low of a priority as possible, because, well, it's an idle thread.
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// We handle this by giving it a priority of 0xff, which is lower than is actually allowed for user threads
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// We handle this by giving it a priority of 0x40, which is lower than is actually allowed for user threads
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// (High priority value = low priority)
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// (High priority value = low priority). This is the same priority used in the retail kernel.
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t.priority = 0xff;
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t.priority = 0x40;
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t.status = ThreadStatus::Ready;
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t.status = ThreadStatus::Ready;
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// Add idle thread to the list of thread indices
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// Add idle thread to the list of thread indices
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threadIndices.push_back(idleThreadIndex);
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threadIndices.push_back(idleThreadIndex);
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sortThreads();
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sortThreads();
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}
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}
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